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gml_Object_obj_stormstar_gen_Create_0

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1
alarm[0] = 1;
gml_Object_obj_stormstar_gen_Alarm_0.gml

if (active == 1) { st = instance_create(580 + random(700), -150 - random(100), obj_stormstar); st.h_mode = h_mode; alarm[0] = 8; }
2
alarm[1] = 170;
gml_Object_obj_stormstar_gen_Alarm_1.gml

active = 0; bg = instance_create(830, -170, obj_stormstar); bg.h_mode = h_mode; bg.big = 1; alarm[2] = -1; alarm[3] = 20;
3
active = 1;
4
oo = 0;
5
a_x = global.idealborder[0];
6
a_y = global.idealborder[3];
7
a_y2 = global.idealborder[2];
8
a_x2 = global.idealborder[1];
9
sfx = caster_load("music/sfx/sfx_star.ogg");
10
expl = caster_load("music/explosion.ogg");
11
alarm[2] = 12;
gml_Object_obj_stormstar_gen_Alarm_2.gml

alarm[2] = 16; caster_stop(sfx); caster_play(sfx, 0.7, (1 + random(0.2)) - random(0.3));
12
off = 0;
13
h_mode = 0;