1 | remx = obj_vsflowey_heart.x; |
2 | remy = obj_vsflowey_heart.y; |
3 | bb = sprite_create_from_screen_x(0, 0, 640, 480, 0, 0, 0, 0); |
4 | caster_free(all); |
5 | with (all) |
6 | { |
7 | x = -500; |
8 | y = -500; |
9 | } |
10 | with (obj_flowey_writer) |
11 | instance_destroy(); |
12 | instance_deactivate_all(true); |
13 | instance_activate_object(obj_time); |
14 | x = remx; |
15 | y = remy; |
16 | drawbb = 1; |
17 | alarm[0] = 20; |
18 | image_speed = 0; |
19 | gmusic = caster_load("music/gameover.ogg"); |
20 | dingus = 0; |
21 | currentvol = 1; |
22 | con = 0; |
23 | ll = global.floss + 1; |
24 | ossafe_ini_open("undertale.ini"); |
25 | ini_write_real("FFFFF", "D", ll); |
26 | ossafe_ini_close(); |
27 | ossafe_savedata_save(); |
28 | do_restart = 0; |
29 | in_fakecrash = 0; |
30 | force_black_screen = 0; |