1 |
timer = 0; |
2 |
maxtimer = 754; |
3 |
if (global.battlephase == 1 || global.battlephase == 5) |
4 |
maxtimer = 678; |
5 |
soultimer = 0; |
6 |
soulmax = 460; |
7 |
active = 0; |
8 |
attacktimer = 0; |
9 |
attacktimermax = 9999; |
10 |
attackno = 0; |
11 |
save_attackno = 0; |
12 |
attackid[0] = 7; |
13 |
attackid[1] = 7; |
14 |
attackid[2] = 7; |
15 |
alarm[0] = 1; |
16 |
phase_1 = 0; |
17 |
phase_s = 0; |
18 |
ourattack = 1287248374; |
19 |
overtype = 0; |
20 |
unhinged = 0; |
21 |
atimer = -1; |
22 |
if (global.battlephase == 0) |
23 |
{ |
24 |
with (obj_flowey_master) |
25 |
{ |
26 |
fileset = 3; |
27 |
savetimer = 20; |
28 |
} |
29 |
} |
30 |
if (global.battlephase == 0 || global.battlephase == 3) |
31 |
{ |
32 |
with (obj_flowey_master) |
33 |
caster_play(mus_phase[0], 1, 1); |
34 |
atimer = 200 + floor(random(200)); |
35 |
} |
36 |
if (global.battlephase == 1 || global.battlephase == 5) |
37 |
{ |
38 |
with (obj_flowey_master) |
39 |
caster_play(mus_phase[1], 1, 1); |
40 |
atimer = 200 + floor(random(180)); |
41 |
} |
42 |
if (global.battlephase == 2 || global.battlephase == 4) |
43 |
{ |
44 |
maxtimer = 500; |
45 |
overtype = 1; |
46 |
with (obj_flowey_master) |
47 |
{ |
48 |
mustype = 3; |
49 |
caster_loop(mus_repeat1, 1, 1); |
50 |
} |
51 |
} |
52 |
if (global.battlephase == 6) |
53 |
{ |
54 |
alarm[8] = 150; |
55 |
with (obj_floweybodyparent) |
56 |
{ |
57 |
wimpy = 1; |
58 |
desperate = 0; |
59 |
} |
60 |
maxtimer = 9999999; |
61 |
atimer = 160; |
62 |
with (obj_flowey_master) |
63 |
{ |
64 |
mustype = 4; |
65 |
caster_play(mus_finale2, 1, 1); |
66 |
} |
67 |
alarm[6] = 1214;gml_Object_obj_flowey_bulletmaster_Alarm_6.gmlif (global.battlephase == 6)
{
unhinged = 1;
maxtimer = 9999999;
with (obj_flowey_master)
{
megadamage = 1;
mustype = 5;
caster_loop(mus_finale3, 1, 1);
}
alarm[7] = 900;
with (obj_floweybodyparent)
{
desperate = 1;
wimpy = 0;
}
} |
68 |
} |