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gml_Object_obj_asriel_swordmaster_Alarm_6

related scripts: Alarm_5Alarm_6 Create_0Destroy_0Other_12Other_13Other_15Other_16Other_17Other_18Other_19Step_0

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1
with (obj_asriel_swordarm)
2
    instance_destroy();
3
king.bladecon = 10;
4
instance_destroy();