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gml_Object_obj_asriel_swordmaster_Other_16

related scripts: Alarm_5 • Alarm_6 • Create_0 • Destroy_0 • Other_12 • Other_13 • Other_15 • Other_16 • Other_17 • Other_18 • Other_19 • Step_0

(view raw script w/o annotations or w/e)
1
if (freakcon == 0)
2
{
3
    caster_play(sfx_jafe, 1.2, 1);
4
    caster_play(sfx_cut, 0.7, 1.4);
5
}
6
else if (last == 0)
7
{
8
    caster_play(sfx_cut, 0.9, 1);
9
    caster_play(sfx_spk, 0.7, 1);
10
}
11
else
12
{
13
    last = 1;
14
}