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gml_Object_obj_flowey_master_Other_15

related scripts: Alarm_10 • Alarm_11 • Alarm_4 • Alarm_5 • Alarm_7 • Alarm_9 • Create_0 • Draw_0 • KeyPress_16 • KeyPress_33 • KeyPress_36 • KeyPress_65 • KeyPress_66 • KeyPress_68 • KeyPress_70 • KeyPress_71 • KeyPress_73 • KeyPress_74 • KeyPress_75 • KeyPress_76 • KeyPress_77 • KeyPress_78 • KeyPress_79 • KeyPress_80 • KeyPress_81 • KeyPress_83 • KeyPress_86 • KeyPress_87 • Keyboard_72 • Keyboard_86 • Other_14 • Other_15 • Other_16 • Other_17 • Other_18 • Other_19 • Other_20 • Step_1

(view raw script w/o annotations or w/e)
1
with (obj_floweybodyparent)
2
    event_user(5);
3
with (obj_vsflowey_heart)
4
    event_user(5);
5
with (obj_gigavine_preview)
6
    event_user(5);
7
with (obj_gigavine)
8
    event_user(5);
9
with (obj_eyeshot_a)
10
    event_user(5);
11
with (obj_vsflowey_heart)
12
    event_user(5);
13
global.my_hp = save_hp;
14
global.my_inv = save_inv;
15
savetimer = -1;
16
loadtimer = 20;
17
fileset = 2;
18
if (mustype == 3)
19
{
20
    mused = 0;
21
    if (caster_is_playing(mus_repeat1) && mused == 0)
22
    {
23
        mused = 1;
24
        caster_stop(mus_repeat1);
25
        caster_loop(mus_repeat2, 1, 1);
26
    }
27
    if (caster_is_playing(mus_repeat2) && mused == 0)
28
    {
29
        mused = 1;
30
        caster_stop(mus_repeat2);
31
        caster_loop(mus_repeat1, 1, 1);
32
    }
33
}