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gml_Object_obj_flowey_master_Other_15

related scripts: Alarm_10Alarm_11Alarm_4Alarm_5Alarm_7Alarm_9Create_0Draw_0KeyPress_16KeyPress_33KeyPress_36KeyPress_65KeyPress_66KeyPress_68KeyPress_70KeyPress_71KeyPress_73KeyPress_74KeyPress_75KeyPress_76KeyPress_77KeyPress_78KeyPress_79KeyPress_80KeyPress_81KeyPress_83KeyPress_86KeyPress_87Keyboard_72Keyboard_86Other_14Other_15 Other_16Other_17Other_18Other_19Other_20Step_1

(view raw script w/o annotations or w/e)
1
with (obj_floweybodyparent)
2
    event_user(5);
3
with (obj_vsflowey_heart)
4
    event_user(5);
5
with (obj_gigavine_preview)
6
    event_user(5);
7
with (obj_gigavine)
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    event_user(5);
9
with (obj_eyeshot_a)
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    event_user(5);
11
with (obj_vsflowey_heart)
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    event_user(5);
13
global.my_hp = save_hp;
14
global.my_inv = save_inv;
15
savetimer = -1;
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loadtimer = 20;
17
fileset = 2;
18
if (mustype == 3)
19
{
20
    mused = 0;
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    if (caster_is_playing(mus_repeat1) && mused == 0)
22
    {
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        mused = 1;
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        caster_stop(mus_repeat1);
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        caster_loop(mus_repeat2, 1, 1);
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    }
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    if (caster_is_playing(mus_repeat2) && mused == 0)
28
    {
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        mused = 1;
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        caster_stop(mus_repeat2);
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        caster_loop(mus_repeat1, 1, 1);
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    }
33
}