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gml_Object_obj_floweybattle1_Alarm_8

related scripts: Alarm_0 • Alarm_1 • Alarm_10 • Alarm_11 • Alarm_2 • Alarm_3 • Alarm_4 • Alarm_5 • Alarm_6 • Alarm_7 • Alarm_8 • Alarm_9 • Create_0 • Other_0 • Step_0

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1
with (funwriter)
2
    instance_destroy();
3
global.typer = 7;
4
blcon = instance_create(x + sprite_width, y, obj_blconwdflowey);
5
conversation = 12;
6
global.msc = 673;
7
blconwriter = instance_create(obj_blconwdflowey.x + 40, obj_blconwdflowey.y + 10, OBJ_WRITER);